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31 December 17:26 -
One last diary entry in 2000 : Merry Christmas and happy new year to all
!
21 December 22:09 - Christmas is coming closer, and with
it also a bit of time of from work (woohee). But first I have to finish
the VSTi wrapper plugin for FruityLoops, which will hopefully be done
tomorrow. In unrelated news, the new memory for my Duron computer has
finally arrived. For the past 3 weeks I've had a cpu and motherboard,
but no memory. I ordered it in a shop where they said it was sent out
2 days after I had ordered it, but it never arrived. Since I hadn't paid
anything yet I just ordered it elsewhere, and it has arrived today (pretty
fast, and very cheap). Hey, I'll even be able to try out overclocking
the Duron before christmas !
14 December 10:06 - I'm working on a VSTi host for FruityLoops.
It's coming along nicely, although there are a few problems with some
plugins. The cool thing is that the host will be a FruityLoops plugin,
so I can alter it when bugs appear without the entire FruityLoops having
to be updated. This also makes testing a lot easier.
5 December 10:41 - OK, so it's been 2 weeks since I last
added anything to the diary. Guess I got a bit lazy. I upgraded my K6-2
400MHz computer to a Duron 600 last weekend. Everything went great, until
I took a good look at the boot screen : 256MB of ram. Great, no ? Problem
is, I only have 128MB installed. I thought I had killed either the motherboard
or the memory, but it turns out to be neither. For some reason, the memory
module only works right on the old motherboard. Go figure. So now I have
to buy new memory (not so nice). There's one good thing about this : now
I have memory for my old motherboard and cpu (now all I need is a case,
a harddisk, cdrom, videocard, ...)
17 November 13:54 - I'm going to do some VST instrument
development, and to prove it, I've translated the VSTXSynth example from
the VST 2 sdk. Hey, I might even get to the offline interface one day
:-)
13 November 15:12 - Well, FruityTracks 2 is finished
and will be put up for download one of these days. So I've started preparations
for the next project, FruityDJ. No details at the moment, as most features
have still got to be decided. Some other (smaller) projects are also waiting
for me, so I guess I have my work cut out for me at the moment.
8 November 22:48 - Anderlecht have now also beaten PSV
in Eindhoven and are through to the second round of the Champions League.
More than that : they're group winners ! (Note that while I might seem
calm right know, I'm actually a lot more nervous than after the match
against Manchester)
6 November 21:27 - I've made a decision : I'm going to
program in C# (Microsofts new programming language). Ok, and now serious.
Another day's work, another bug in the mixing engine fixed. I'm feeling
good, like I accomplished something. It's of course nice to finish a program,
giving it the last little improvements, without having to worry about
the core of the thing.
3 November 9:26 - I've made a little change to the Delphi
VST sdk and for the first time in a long time I've added a bit to the
tutorial. This was prompted by Tom Barnes, who asked me some questions
that should have (but weren't) answered by the tutorial. Still, it's all
a matter of available time.
31 October 14:07 - Well, FruityTracks 2 and the variants
are ready, apart from the translations to French and German. So it looks
like next week I can take it real easy.
26 October 19:50 - I hope there aren't too many Manchester
fans among you. To make up a little I've made the victory message a bit
smaller :-) FruityTracks is starting to look complete, after more (and
better) graphics. I still have a lot to learn when it comes to graphics,
but there's improvement.
ANDERLECHT HAVE BEATEN Man Utd 2-1 !!! (24 October 22:35)
24 October 7:15 - The program is nearing completion.
I'm working on the graphics now, which I've postponed for as long as possible
("Damned, I'm a programmer, Jim, not a graphical artist"). Anyway, making
the graphics is a lot easier with Photoshop 5 (layers, effects on layers,
great history tool, and did I mention layers ?), so it's not that bad
after all.
18 October 10:56 - It's starting to be long between updates
:-) I've been working on several things this past week. Most notably,
the visual plugins are not going to happen yet (OpenGL doesn't want to
co-operate). Now it's more of a cleanup job, making sure all the different
version compile and work. Also ironing out the last bugs of course. Because
the deadline has been moved, I hope I'm going to have enough time to try
to change the trackgrid in this release anyway.
10 October 19:02 - The new and improved envelope is finished,
now multi-point instead of just an attack and release. I also did a lot
of little things (they take a long time to do and nobody really notices
them). Now for the final big feature I'm finally moving on to the visual
plugins (basically some OpenGL things, and then the current video and
scope visual effects).
6 October 7:50 - The envelope has been completed, it
appears to work as intended. There was a problem at first that the mixing
engine would get stuck (under win2k) or crashed the program (under win98).
So I completely rewrote the envelope mixing function and now that doesn't
happen anymore. More exciting news : the opengl plugins will be included
in this release. By chance I stumbled onto a website that provides Delphi
examples for opengl, that use regular forms instead of the ugly mess of
Windows API functions for windows. So finally I've succeeded in making
a dll export a window which actually draws the opengl stuff.
5 October 8:23 - It turns out to be a little bit more
difficult than I thought to implement the individual envelopes, due to
the way the mixing engine is designed. I've done some little bugfixes
and all new song settings are now saved to the .FTR files. The project
is nearing completion.
3 October 13:24 - I've been sick for over a week so I
haven't been able to do anything for a while. Now I'm back at work, trying
to implement the individual envelope for each wave item. I also still
have to change the way the grid works.
19 September 23:01 - Anderlecht just won the Champions
League game against PSV with 1-0, so obviously I'm in a good mood. The
plugins are added now and appear to be working as you might expect them
to. Now in order to add the envelope and solve some bugs, I have to rework
the track grid completely. This will probably take up the rest of the
week, which is a pity.
18 September 23:11 - I've been trying to add the plugin
functionality for a few days now and finally it kinda works. Kinda, because
there's a major problem when there are plugins loaded and the song loops
back to the start position. But as such, the plugins (VST only) work.
DirectX plugins have a bunch of other problems and probably won't be included
in this release. I thought for a long time that I wouldn't be able to
finish anything today, but in the end I go quite far. So that's hopeful
for tomorrow, as I'm a bit behind on schedule.
14 September 10:45 - Yesterday was spent entirely on
changing the mixing engine from 16bit int to 32bit float, only to find
out afterwards that DirectSound only supports 32bit float output in Windows
2000 (possibly WinME too). So today I've switched it back to 16bit int,
but the mixing engine itself remains 32bit float (necessary for plugins).
So now I'm finally ready to really add plugin support.
12 September 12:15 - I've started on changing the internal
mixer. Basically, the tracks will now be mixed to 32bit floating point
buffers instead of 32bit integers, and the final output will also be 32bit
floating point instead of 16bit integer. Also, tracks that have plugins
assigned will first be mixed to a seperate buffer, after which the plugins
are processed, before being added to the main mix.
11 September 10:16 - The next step now is the most exciting
new feature : plugins. It does mean changing a lot of things internally,
so it will take a while.
8 September 9:09 - The track properties have been added,
so I'm moving slowly but certainly towards adding plugin support. This
will probably take a few days, not counting the problems that will undoubtedly
pop up. It's kind of exciting to be making progress more easily now that
I've explored the source code more.
7 September 11:46 - Yesterday wasn't all too productive,
with all the little problems that kept popping up. Just getting it to
work as it used to took almost all my time. It's going a bit better now,
I'm getting to know the source code better. Still lots of problems though.
I'm still working on the tracks and I'm going to add the new track properties
window, which will hopefully pave the way for the plugins.
6 September 7:23 - Today, I'm going to work on the way
tracks are handled, with more properties, a nicer look and who knows what
else. This is necessary to start adding plugin support later, but also
for the awe-inspiring envelopes. In the meantime I'm not really sure what
to do with this site yet. I'll keep it as it is for now (a lot of work
still to integrate the Audio Plugin Developers Page), but I could add
guestbooks and all that sort of stuff. I'm just not sure if it would really
be an addition.
5 September 2000, 21:56 - Working on Radio538. There
are some little annoying things that pop up sometimes for apparently no
reason. In general it's going allright though. I can't wait to start adding
plugins, but there's so many things to be done first. Maybe I can put
up some screenshots sometime. I'm going to stop working now so I can start
fresh again tomorrow.
2005 | 2004
| 2003 | 2002
| 2001
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